I’ve always been interested in making hand-drawn style animations with non-photorealistic rendering, such as Arcane and Spider Man. What I need to find behind the scenes of this kind of animation is to understand their production process and methods. At the same time, I am going to find some conceptual design of animation and hand-drawn illustrations to observe the texture of hand-drawn strokes. But I’m still trying to figure out how I’m going to define my topic. I hope I can find some interesting directions along the way.
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