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FMP VFX Fundamentals

FMP – 014

3D Layout

This is the last part of the animation. In this plots, keeper fails to catch the flower and chooses to cut it off with the scissor. But the flower escapes these obstacles and controls because the vine grabs keeper’s hand. So the little flower immediately directs the other flowers and vines to climb to the top of the bell tower. The companion of the flower sees the scenery that had never been seen before, immediately called the flower to see. But the flower opens it eyes and finds that they listened to the keeper’s command to go down, and did not climb to the roof. That’s all it had just imagined, that it had stuck to its choice and fulfilled its desire. After waking up, will the flower stick to its own choice or listen to the keeper’s command?

The difficulty of this part of the animation is to control the rhythm of the conflict to the climax and then to the ending. I need to use anthropomorphic actions to show the little flowers’ emotions from nervousness to anticipation to excitement. At theend, it should be stunned by the fact.

Rendering Test

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