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22/23 Advanced and Experimental Group

Improve Matchmove

This week I have continually improved matchmove in 3DEqualizer. Obviously, doing matchmove in 3D Equalizer is not easy since we have to track the correct points in the scene but there are always some bugs. I retrace the unstable tracking points; At the same time, I added some tracking points on the ground. Finally, because I reduced Brower’s Deviation to 0.47, the 3D tracking of this scene became relatively stable. I exported maya files with models and cameras from 3DEqualizer and provided CG lead to build scenes in maya.

3DEqualizer
Nuke
Maya
Maya

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